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<a href="#pub-methods">Public 成员函数</a>  </div>
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<div class="title">cParticleFirework类 参考</div>  </div>
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类 cParticleFirework 继承关系图:</div>
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  <img src="classc_particle_firework.png" usemap="#cParticleFirework_map" alt=""/>
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<p><a href="classc_particle_firework-members.html">所有成员列表.</a></p>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="pub-methods"></a>
Public 成员函数</h2></td></tr>
<tr class="memitem:ad675ad0a1051892bca4816fb58e2d983"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ad675ad0a1051892bca4816fb58e2d983"></a>
&#160;</td><td class="memItemRight" valign="bottom"><b>cParticleFirework</b> (D3DXVECTOR3 *origin, int numParticles)</td></tr>
<tr class="memitem:adb7bf4557ec8382e52ccff7774dc13a9"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="adb7bf4557ec8382e52ccff7774dc13a9"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><b>resetParticles</b> (<a class="el" href="structs_attribute.html">sAttribute</a> *attr)</td></tr>
<tr class="memitem:a1e106dd121fb143e569fc8987f066efe"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a1e106dd121fb143e569fc8987f066efe"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><b>update</b> (float EplasedTime)</td></tr>
<tr class="memitem:ad1a0356d2447bf887a30dee8b713f0e1"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ad1a0356d2447bf887a30dee8b713f0e1"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><b>preRender</b> ()</td></tr>
<tr class="memitem:a5c2d2ded89a69ce9bfcfccd73254de21"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a5c2d2ded89a69ce9bfcfccd73254de21"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><b>postRender</b> ()</td></tr>
<tr class="inherit_header pub_methods_classc_particle_system"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_classc_particle_system')"><img src="closed.png" alt="-"/>&nbsp;Public 成员函数 继承自 <a class="el" href="classc_particle_system.html">cParticleSystem</a></td></tr>
<tr class="memitem:aaca71948547710612ca65a56b0550313 inherit pub_methods_classc_particle_system"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="aaca71948547710612ca65a56b0550313"></a>
virtual bool&#160;</td><td class="memItemRight" valign="bottom"><b>init</b> (IDirect3DDevice9 *device, char *FileName)</td></tr>
<tr class="memitem:ab3984a21fc6fa7e32a0bf8977ec74d51 inherit pub_methods_classc_particle_system"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ab3984a21fc6fa7e32a0bf8977ec74d51"></a>
virtual void&#160;</td><td class="memItemRight" valign="bottom"><b>reset</b> ()</td></tr>
<tr class="memitem:a11f7d2ea68c7d1463409c1e5fbf53341 inherit pub_methods_classc_particle_system"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a11f7d2ea68c7d1463409c1e5fbf53341"></a>
virtual void&#160;</td><td class="memItemRight" valign="bottom"><b>addParticle</b> ()</td></tr>
<tr class="memitem:acb29644a1afd8ffecbb0d58ea947180f inherit pub_methods_classc_particle_system"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="acb29644a1afd8ffecbb0d58ea947180f"></a>
virtual void&#160;</td><td class="memItemRight" valign="bottom"><b>render</b> ()</td></tr>
<tr class="memitem:a50d50ae2daeb3c3d92770e4324961f21 inherit pub_methods_classc_particle_system"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a50d50ae2daeb3c3d92770e4324961f21"></a>
bool&#160;</td><td class="memItemRight" valign="bottom"><b>isEmpty</b> ()</td></tr>
<tr class="memitem:abe840723dbf16000c7b9abaf147971fd inherit pub_methods_classc_particle_system"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="abe840723dbf16000c7b9abaf147971fd"></a>
bool&#160;</td><td class="memItemRight" valign="bottom"><b>isDead</b> ()</td></tr>
<tr class="memitem:ae3940884c3474b9909e4e4002ab55cdd inherit pub_methods_classc_particle_system"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ae3940884c3474b9909e4e4002ab55cdd"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><b>shut_down</b> ()</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="inherited"></a>
额外继承的成员函数</h2></td></tr>
<tr class="inherit_header pro_methods_classc_particle_system"><td colspan="2" onclick="javascript:toggleInherit('pro_methods_classc_particle_system')"><img src="closed.png" alt="-"/>&nbsp;Protected 成员函数 继承自 <a class="el" href="classc_particle_system.html">cParticleSystem</a></td></tr>
<tr class="memitem:aa2d3dcf616f088c20f0197847e801128 inherit pro_methods_classc_particle_system"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="aa2d3dcf616f088c20f0197847e801128"></a>
virtual void&#160;</td><td class="memItemRight" valign="bottom"><b>removeDeadParticles</b> ()</td></tr>
<tr class="inherit_header pro_attribs_classc_particle_system"><td colspan="2" onclick="javascript:toggleInherit('pro_attribs_classc_particle_system')"><img src="closed.png" alt="-"/>&nbsp;Protected 属性 继承自 <a class="el" href="classc_particle_system.html">cParticleSystem</a></td></tr>
<tr class="memitem:a3addd61d07ff45f29a2efcc66c92b23a inherit pro_attribs_classc_particle_system"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a3addd61d07ff45f29a2efcc66c92b23a"></a>
IDirect3DDevice9 *&#160;</td><td class="memItemRight" valign="bottom"><b>_device</b></td></tr>
<tr class="memitem:a708032e0b7dc61691cbf51bd8c250491 inherit pro_attribs_classc_particle_system"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a708032e0b7dc61691cbf51bd8c250491"></a>
D3DXVECTOR3&#160;</td><td class="memItemRight" valign="bottom"><b>_origin</b></td></tr>
<tr class="memitem:a8b148b3c78502e1cc98fd01977b9df9a inherit pro_attribs_classc_particle_system"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a8b148b3c78502e1cc98fd01977b9df9a"></a>
<a class="el" href="classc_object_bound.html">cObjectBound</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>_bound_box</b></td></tr>
<tr class="memitem:a8e78eb4d14eb6b22de16e70d8f52f62c inherit pro_attribs_classc_particle_system"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a8e78eb4d14eb6b22de16e70d8f52f62c"></a>
float&#160;</td><td class="memItemRight" valign="bottom"><b>_enitRate</b></td></tr>
<tr class="memitem:ac9ee17282eefc0f453892704bea2e985 inherit pro_attribs_classc_particle_system"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ac9ee17282eefc0f453892704bea2e985"></a>
float&#160;</td><td class="memItemRight" valign="bottom"><b>_size</b></td></tr>
<tr class="memitem:a616a2862c63f023792cdec5b84254f71 inherit pro_attribs_classc_particle_system"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a616a2862c63f023792cdec5b84254f71"></a>
IDirect3DTexture9 *&#160;</td><td class="memItemRight" valign="bottom"><b>_tex</b></td></tr>
<tr class="memitem:a6e3f46a5883d00327502f256a7dbe98a inherit pro_attribs_classc_particle_system"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a6e3f46a5883d00327502f256a7dbe98a"></a>
IDirect3DVertexBuffer9 *&#160;</td><td class="memItemRight" valign="bottom"><b>_vb</b></td></tr>
<tr class="memitem:a2da9a2046b777e43a7765641cd2e5449 inherit pro_attribs_classc_particle_system"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a2da9a2046b777e43a7765641cd2e5449"></a>
std::list&lt; <a class="el" href="structs_attribute.html">sAttribute</a> &gt;&#160;</td><td class="memItemRight" valign="bottom"><b>_particles</b></td></tr>
<tr class="memitem:a4f52c9e56aa8b0aaf3e03b71ec59c0aa inherit pro_attribs_classc_particle_system"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a4f52c9e56aa8b0aaf3e03b71ec59c0aa"></a>
DWORD&#160;</td><td class="memItemRight" valign="bottom"><b>_max_particles</b></td></tr>
<tr class="memitem:a3b9dcff7c428eb98000d2621f8876ff0 inherit pro_attribs_classc_particle_system"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a3b9dcff7c428eb98000d2621f8876ff0"></a>
DWORD&#160;</td><td class="memItemRight" valign="bottom"><b>_vb_size</b></td></tr>
<tr class="memitem:a21d2d7247d1886aa712743131f82255c inherit pro_attribs_classc_particle_system"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a21d2d7247d1886aa712743131f82255c"></a>
DWORD&#160;</td><td class="memItemRight" valign="bottom"><b>_vb_offset</b></td></tr>
<tr class="memitem:a9df85147c90803aa9c560444c4c56c76 inherit pro_attribs_classc_particle_system"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a9df85147c90803aa9c560444c4c56c76"></a>
DWORD&#160;</td><td class="memItemRight" valign="bottom"><b>_vb_batch_size</b></td></tr>
</table>
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